

Ahhh idk, I saw a lot of genuine repos do emojis, at least for headings. Even before LLMs.
I like them 'cause with the right amount, it makes a README easier to parse when quickly scrolling over it.


Ahhh idk, I saw a lot of genuine repos do emojis, at least for headings. Even before LLMs.
I like them 'cause with the right amount, it makes a README easier to parse when quickly scrolling over it.


The paid tiers are only to support the development and the official server costs. If you self-host you can do whatever you want. And federation is on the roadmap of the project.


Depends heavily on use. If it’s only for completion or for tedious tasks or for ideas, then yeah it’s fine. But if it’s a fully vibe-coded app it brings into question wether the author has the skill to maintain and keep developing the project.
That’s why it should be asked, or even better, just answered in the README.


Remote Code Execution


Material Files because of its general design and the quick access to bookmarks and other things in its sidebar accessible through a simple swipe.


I have never seen a FOSS Launcher that interests me as much as the default ones on ROMs like LineageOS or GrapheneOS.
I always find them visually outdated or functionally not as good. And I’m not interested in the minimal ones (which is a good part of them).


Just seems a little too light on added features for a whole fork. Maybe if the forker does as he says and implements other rejected features it might be worth it. Depending on what those features are.
Good luck to him.


I personally prefer lf over nnn


They have been saying the contrary themselves. They don’t care that much about selling hardware.


And you sound like someone who has nothing interesting left to say.


This is very useful software, I recommend it a lot !


It basically allows you to define which paths are used for the Downloads, Documents, Videos, etc… types of directories.


Shouldn’t that be a subdirectory under the documents folder ?


Honestly it’s a pretty good way of compartmentalizing projects in your mind.
You usually remember pretty well what language your wrote a project in.
And if you want to find a project again you just have to look in that language’s directory.
Second advantage is that if there’s a language you only fucked around a little for fun, it doesn’t clutter the directories of your most used languages.


The Outer Wilds ?
When I worked with a stack Hex Casting’s stacks, it was hard to go back and edit previous parts of the program that are stored deeper in the stack. A lot of it has also to do with Hex Casting’s writing design maybe, everything is evaluated more immediately from what I remember.
The other thing is that Trickster’s programs are tree/graph based, which makes the layout of the programs a lot easier to understand logically.


It’s the same in France at least
We do use a "vi"itor, it’s called Vim/Neovim


What kind of functionality do you use on bazzite specifically?
I feel like there has been a lot of regressions in enemy AI and physics over the years.
I can still imagine a lot more physics in my games.
But I agree on the rest yeah.