120 GB.

  • MonkderVierte@lemmy.ml
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    3 days ago

    So a Ark-style clusterfuck? Technically, of course. Even with 4k, there’s no reason for it to be this large except no optimization been done.

    • Jerkface (any/all)@lemmy.ca
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      2 days ago

      What “optimization”? It’s obviously not 120GB of code. It’s all texture data, which is certainly already compressed.

      • MonkderVierte@lemmy.ml
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        1 day ago

        Duplicated again and again for each level. Which is what i meant with “Ark-style clusterfuck”.