Ghostbusters on NES (I think a very similar game came out on other contemporary systems). While the Mega Drive ghostbusters game was hard but it was worth playing, I don’t understand what they were thinking with this one. (What were they thinking?) For people who have played it, back then or now, do you think it has any redeeming qualities? The only thing I can think of is the AVGN episode that came out of it.
The most positive thing I can think of is if you turn the system off, the game stops.
Maybe the commodore 64 game this was based off of was more entertaining lol. Can someone who played the original reply with some feedback on it? Like what was good about it
I played on the C64, I was so high in the Ghostbusters theme, I loved the game, I even finished at least a couple of times. It has some light resource management, some light arcade ghost capture and it was fun, I had a fond memory of it.
I sometimes loaded the game just to watch the menu, where you have a ball that bounces over the lyrics of the song while it plays on the background.
My memory was that it was a fun game. Thanks to the C-64 SID chip, the “Ghostbusters!” voice and music was decent (even though I suppose it got repetitive after a long play). Gameplay was good once you figured out what you were trying to do and prevent, and initially it was slow enough to allow mistakes. I do remember at the end it got basically impossible to keep up, so you would always have an endgame, and I guess I didn’t get to that much since I don’t remember exactly how that goes without finding a video of it (but of course know how it should go, since I know the movie well).