Cyberpunk 2077 cinematic director has argued that extending the game's pre-heist opening section would have risked a "meandering, unfocused experience".
I get it, it’s the same as Colter in RDR2. Just because you’re restricted in where you can go doesn’t mean it’s a bad part of the game but at the same time people don’t want to spend half the game stuck in Watson
I get it, it’s the same as Colter in RDR2. Just because you’re restricted in where you can go doesn’t mean it’s a bad part of the game but at the same time people don’t want to spend half the game stuck in Watson