Wine fans have a reason to smile today. Wine 11.0 is finally here, and it is a big deal for anyone running Windows software on Linux. After a full year of work, more than six thousand code changes, and hundreds of bug fixes, Wine is moving forward in a way that feels like a turning point. This release tightens up major subsystems, improves performance, expands hardware support, and carries a big win for compatibility. If you have been waiting for Wine to feel smoother and a little less fussy, 11.0 might be the moment you jump back in.

  • MonkderVierte@lemmy.zip
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    9 天前

    The problem of graphical settings. Needs more work, quickly gets confusing, ages badly. A fine .cfg from 1980 is still a fine .cfg now. It’s place in the FS hierarchy might have changed but that’s not a concern of the .cfg.

      • MonkderVierte@lemmy.zip
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        9 天前

        Sure, yes. Even in games, it’s a nice thing if you can set some engine options or custom resolutions not represented in the GUI.

    • dx1@lemmy.ml
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      8 天前

      There’s really no excuse, proper project management would have replaced the UI and verified the new version included all the old functionality, organized well together with whatever new functionality they added. I think they were trying to keep old hats happy with the changes by letting them keep their old version, but it’s better to just rip the band-aid off if you’re gonna change it, now it’s a mess for everyone.