Zippy Bot@lemmy.zipB to Gaming@lemmy.zipEnglish · 13 days agoThis week's new PC games are a treasure trove of the scary, eerie and occult, plus a charming Star Trek gamewww.rockpapershotgun.comexternal-linkmessage-square3linkfedilinkarrow-up12arrow-down10
arrow-up12arrow-down1external-linkThis week's new PC games are a treasure trove of the scary, eerie and occult, plus a charming Star Trek gamewww.rockpapershotgun.comZippy Bot@lemmy.zipB to Gaming@lemmy.zipEnglish · 13 days agomessage-square3linkfedilink
minus-squarelath@piefed.sociallinkfedilinkEnglisharrow-up0·13 days agoI mean. The ship management gameplay is more like fallout shelter or XCOM (newer ones) base building. Ship combat, well, I forgot what it was like. Which kinda says a lot about how engaging it was at the time. Possibly like FTL. Ground missions depended on officer skills for outcomes, with RNG and exhaustion components. Each had its own thing, which makes me wonder how deep the systems really are.
I mean. The ship management gameplay is more like fallout shelter or XCOM (newer ones) base building.
Ship combat, well, I forgot what it was like. Which kinda says a lot about how engaging it was at the time. Possibly like FTL.
Ground missions depended on officer skills for outcomes, with RNG and exhaustion components.
Each had its own thing, which makes me wonder how deep the systems really are.