Agent_Karyo@piefed.world to PC Gaming@lemmy.caEnglish · 2 months ago"There was an arrogant assumption that players of shooters didn't want and wouldn't care about a story; we just didn't believe this": Go behind the scenes of Half-Life with legendary Valve designer Mawww.gamesradar.comexternal-linkmessage-square3linkfedilinkarrow-up1183arrow-down12file-text
arrow-up1181arrow-down1external-link"There was an arrogant assumption that players of shooters didn't want and wouldn't care about a story; we just didn't believe this": Go behind the scenes of Half-Life with legendary Valve designer Mawww.gamesradar.comAgent_Karyo@piefed.world to PC Gaming@lemmy.caEnglish · 2 months agomessage-square3linkfedilinkfile-text
Retro | We return to the abandoned halls of Black Mesa to uncover how a truly revolutionary video game was created
oh, Ma is in this?