

How do you differentiate old from new? I can just create a fresh copy of whatever I’m storing and it’ll look new.
How do you differentiate old from new? I can just create a fresh copy of whatever I’m storing and it’ll look new.
To think the CD-i, 3DO, and Jaguar were all “next gen” only to have the PlayStation/N64/Saturn (hey it did really well in Japan) absolutely blow their doors off is hilarious in hindsight.
Granted, it was a very uncertain time in gaming. And maybe these high dollar systems weren’t trying to directly compete with the younger market of Nintendo/Sega. What did the mature gamer want? More bits? CD-ROM multimedia adventures? Something you can put on your entertainment center on top of your VCR that isn’t just for the kids? These were all promising directions at one point in time.
Ultimately, the PlayStation and Saturn would come along and refocus on the games themselves, making 64 bit gaming seem irrelevant and essentially killing FMV-based gaming. The arrival of the N64 would solidify this.
It was an interesting time in gaming. Units like the CD-i and 3DO commanded huge sums of money and offered very little back in the way of quality gaming. Some people bought into the hype thinking they were buying into the next generation when the industry took a very different direction.
Right. If you react to this news with disappointment, and believe me I’m disappointed, maybe it’s more a wake up call the support was never real to begin with. I feel we’re better off without such hollow gestures. Then again I’m not a part of a marginalized group and maybe it’s not that black and white.
What an idiotic OP (in the picture not you). Go into debt over a status symbol with as much utility as a $10 substitute. Yes, brilliant advice.
In loving this sort of alternate reality we’re getting to see with these ports. What if GTA3 made it to the Dreamcast? What if Doom for 32X were more optimized and had better development? What if the power of the N64 was better understood when Mario 64 came out?
All these scenarios and many more are playing out thanks to some wonderful projects. I look forward to seeing how Wipeout might have looked on a console that so badly wanted to be a part of the PSX/Saturn/N64 battle.