Christian gamer forced back into the realm of nostalgia because of our absurd, post-modern world. “Architect” of the Cyberspace Lounge multimedia project.

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Joined 24 days ago
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Cake day: March 26th, 2025

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  • The problem is the style, not just the difficulty. I don’t like the whole timed parry system. It’s alright if it’s akin to Witcher 3 where the blocks are timed but not impossibly so, and where you’re given other means of fighting than parry-strike-repeat… Even then though, as much as I love that game, I like TES combat. Its simplicity makes it grounded and its feel is still somewhat rooted in the dungeon crawlers that made TES what it is.

    I’ll never understand the hate, it feels to me like the hate comes from outsiders who weren’t long-term fans and what the series to be what it’s not.
















  • The DS 3D was pretty weak, though. Don’t get me wrong, great games like The Force Unleashed and Assassin’s Creed: Altaïr’s Chronicles are amazing games but the 3D in both was almost worse than PS1/Saturn 3D. Loved my NDS but I get why games tended to go for 2D.

    As for my opinion on the subject matter, the aforementioned Sega Saturn is my pick. The potential that console had could have delivered truly incredible games and memories but Sega made one too many stupid business decisions.