You… heavily overestimate a grandma with 0 technical skills.
It can be installed in 20 minutes with a youtube video by a person with 0 technical knowledge that is comfortable using a computer and doesn’t get scared seeing a terminal.
You… heavily overestimate a grandma with 0 technical skills.
It can be installed in 20 minutes with a youtube video by a person with 0 technical knowledge that is comfortable using a computer and doesn’t get scared seeing a terminal.


I wonder if this might not be exactly the correct approach to teach them, though. When there’s actually someone to tell them “sorry that AI answer is bullshit”, so they can learn how to use it as a ressource rather than an answer provider. Adults fail at it, but they also don’t have a teacher (and kids aren’t stupid, just inexperienced).


Dynamic difficulty is the game adjusting the difficulty based on how well you’re doing, e.g. in the mentioned l4d (or maybe it was only l4d2 idk) if you have more health and healing, it will spawn more/harder enemies, and vice versa.
It’s sometimes also used in other ways, e.g. boss fights get easier after failing them a bunch, which I really don’t like because I want to decide myself whether I want to make the game easier. Though roguelite progression systems like in hades in effect do a similar thing, but the player is actually aware of it (though this is why I don’t really like roguelites).
Mainly I think whether this is a fine feature or shit will just depend on the ability to choose if you want the AI to beat the boss for you or not.


Cheat codes and difficulty settings have existed for forever. Dynamic difficulty is common, and used to great success in beloved games like left 4 dead. Just a different option to get past the part you’re stuck in is really nothing bad.


People just eat the “nuclear waste isn’t a problem actually ignore that in some places we’re already seeing it wasn’t stored safely aftet all” propaganda from the nuclear lobby right up.
And forget that just because nuclear plants are pretty damn safe when everything is done properly, people are notoriously great at not doing things properly, hence why 2 of the things have melted down so far (though i should say the same applies to hydro, except I only know of 1 disaster instead of 2, and the financial damage is less because water doesnt contaminate the ground for forever. Killed a lot of people though).
I’ll take it over fossil fuels still because co2 is also a huge problem, and having nuclear waste at all is a bigger problem than adding slightly more while we transition to full renewables.


I was able to disable it on KDE somewhere in settings (would try to find it rn but I’m not home), but that was pre-6.1 so I hope it isn’t back. For me it was mainly an issue when trying to pane a view, which depending on the game i played before I’ll try to do by holding middle mouse button. Great fun pasting a random image onto the retro miro board on accident…
Not sure about other DEs, but it seems likely it’s possible somehow.


And even when people do buy the exclusives on their store, what reason do they have to buy anything else there?
Just like the free games, it would work as advertising, to initially attract people that then decide their product is worth using. But it will never work for making people use their store for anything else as long as it’s as terrible as it is.
I’ve noticed that my windows always takes a minute to launch when it wants to sell me on either its surveillance bullshit or force windows 11 on me. And because I don’t launch windows that often, that is basically every time. Otherwise it’s quite fast at 10-15 seconds.
Linux usually boots in around 10 seconds (including loading the DE after login), though sometimes it gets stuck for a bit after login for some reason.


I forgot where but some time in the last 3 hours I read that the goal for steamOS is to be supported on all PCs, though it’s an ongoing effort.
Arch is hard if you don’t like reading documentation and doing basic troubleshooting. Which is perfectly valid.
If you don’t mind that or even enjoy learning things that way, arch is the nicest experience possible.


If my understanding of the legislative EU process is somewhat correct, this effectively leaves it up to the countries to decide (as EU laws just mean that countries have to pass a law enacting it).
It’s not rare to phrase laws this way in germany at least. It’s not necessarily bad, as it allows court interpretation to change alongside societal values. In this case it would likely lead to only some countries actually passing mass surveillance laws (it’s pretty unambiguously unconstitutional in a bunch, which makes it clear that mass surveillance is not “reasonable”. Not that that always stops legislators, but it would at least die before the highest court eventually).
So we still need to fight it, because it’s the first line of defense. Really what we need to push for would likely be explicitly disallowing blanket scanning of communication on the EU level, or proposals like this will happen again and again.
Powershell is nice for scripting things close to the (windows) OS. But (granted I’m not exactly some PS wizard, I’ve just used it a few times for minor things at work) I agree it often feels unnecessarily verbose and cumbersome. For example the fact that you need to define a whole function to alias even just a single command with parameters. And just overall I find it very hard to read (though maybe that’s on the guy that did the powershell stuff before me, I don’t have great sample size here).
But I’ll take what I can get.
No, because the game does not support linux, so I never paid for it to work on linux. The fact that most games do anyway, usually out of the box and without any issues, is largely thanks to valve.
If the dev doesn’t opt to implement steams drm, you can also just run the exe. Downloading it requires the client vs. GOG allowing you to dl the game from their website, but that’s about the only difference (GOG outright refusing any games with DRM is incredibly based though and a great reason to buy on GOG over steam)
And that can be quite helpful. Just yesterday I had a game that wouldn’t launch via steam, but for some reason worked fine if I just ran it as an executable via protontricks.
Steam also offers DRM, it’s just up to devs to use it. And steams DRM is relatively unintrusive.
I think steam should maybe be in the middle, and the other 2 far on the left.


Removed by mod


New right click context menu for files is one example. Not sure about others bc I’ve changed just about everything I can to be like win 10, and in 10 I already changed a lot from the defaults.
For us they just make the people that click them do some online training. I don’t think anyone learns anything during that but I suspect not having to do the training serves as a great incentive to be careful.
It doesn’t help though that we’ve had multiple cases of obvious phishing mails everyone just deleted that were followed up by a “no those mails were legit please click the link” by HR…
I don’t hate on gnome because people can use what they want but coming from windows the UX was so unintuitive i had to switch to a different session without a DE to get rid of gnome. I’m sure it’s learnable and then depending on your preferences pretty great.
I also don’t think plasma is messy though. To me there’s nothing worse than a system hiding options out of the assumption that I don’t need them (see also: windows over time, which is a big part of why I made the switch to linux in the first place).
Yep, and even for me while I prefer to download the game directly usually, when I need to bother with manually getting it to work, I much prefer steam and its proton integration. It’s nice that most games at least just work by running them in a random proton prefix with protontricks, but shipping them with an install script that just gives you a shortcut and installs any dependencies would be huge (actually a step up from steam). And then if galaxy runs on linux it could use that same process.