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Cake day: June 12th, 2023

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  • DLSS without frame generation is at least equivalent (sometimes superior) to a native image though.

    It really isn’t though. DLSS produces artifacts, especially for quick camera movements as well as things like hair and vegetation. Those artifacts get heavier the smaller the native rendering resolution is. It also differs quite a lot between implementations. In some games it looks better, in others worse (e.g. Dragon’s Dogma 2 and Stalker 2).

    But my point wasn’t to bash DLSS anyway. It’s a good technology, especially for lower powered devices. I use it in many games on my 2070s. But Nvidia using this technology to claim “4090 performance” on a card that really has far less power than a 4090 is dishonest and misleading. To make an honest comparison, you’d use the same settings and parameters on both cards.