• 2 Posts
  • 10 Comments
Joined 1 year ago
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Cake day: October 2nd, 2023

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  • bbuez@lemmy.worldtoSelfhosted@lemmy.world2real4me
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    4 months ago

    The best code its given me I’d been able to search for and find where it was taken. Hey it helped me discover some real human blogs with vastly more helpful information.

    (If you’re curious, it was circa when there was that weird infight at openclosedAI with altman, I prompted to give code to find the rotational inertia per axis and to my surprise and suspicion the answer made too much sense. Backsearching I found where I believe it got this answer from)


  • bbuez@lemmy.worldtoTechnology@lemmy.world*Permanently Deleted*
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    4 months ago

    I’ve practically been groveling begging my girlfriend to switch.

    Its not that bad just ignore the ads

    Yeah I don’t go in replies because it’s always bots

    There’s still some things on there

    She didn’t really catch onto mastodon, discoverability is the problem imo. May try getting her onto bluesky even though it wouldn’t be my pick. Some people just like whatever they currently have more than change - which maybe not being able to block like EVERY OTHER media platform may be a big enough change.


  • I can’t say thats why, regardless of engine you’re trying to solve basically the same problems, more likely which example project is used as a starter, which I’m sure very much the same can happen regardless of game engine.

    With the FOSS spirit however Im sure more contributors will make plenty of viable starter asset packs for inexperienced users and diversify the “feel”

    But I can say being able to actually interact with the phys engine is practically what’s enabling my project, so I would imagine that also has a part in the feel of games