Sculpting. Yeah that requires a high end PC.
I have a 12g GPU. 64gb ram. Ddr5. Ryzen 7 CPU.
And it still struggles some times, mostly when using the bolean modifer (the one that combines parts or makes cutouts). Which is something you will use a lot for 3d printing model design.
If you aren’t sculpting, but just cad stuff. You should use a different program.
Blender can do some of that but why not use a software designed for cad. ?
Blender isn’t a cad program.
Also I posted a recent 3d project a month ago. (My lastest post). Most of the was made in blender.
I ended up with 3 blender files. 7gb each. For various parts.
Because of the complexity of the model and making it fit mechanical parts there was multiple versions of each part.
All high resolution.
I had to keep making new files cause after the files get around 8gb , then everything is a slog to do in the software. So I had a head file. A body file. And a inside parts file.
No one could make that cat clock on a PC with out high specs. Impossible.


Hadn’t heard of this. I’ll check it out. Fusion has been a bit intimidating. Ive made a few things in it but found it confusing and not intuitive like tinkercad.
I think Ive spent all my energy on learning Blender and not much left to dedicate to a better CAD program.