

Yeah unfortunately it seems like EA is still operating under the directive of “We want the Call of Duty/Fortnite audience,” and DA:V is a game made to appeal to that audience. I’ll never understand why they spend so much time and money to acquire incredible studios like Bioware and Visceral just to tell them “Actually those incredibly good games you made were stupid, you should make games like this.”
The bottom is kinda falling out of the market and investors have dried up, largely because AAA has had too many extremely costly fuck-ups recently. Now the whole sector is looking bad, and it’s been trickling down into impacting the ability for AA studios and indie teams to find funding for their projects.