I didn’t mind the game being difficult, but there were so many bugs and unexplained mechanics that could wipe out large amounts of progress unexpectedly. It was disappointing.
Or getting kicked out of the game while flying a copter over the Deep Desert, and logging back in to find myself in quicksand and the copter stuck inside a cliff. Great times!
The way the game treats players time as something you can just throw in a dumpster was really… a choice that was made. I really wonder if the higher ups actually played the end game at all, it was miserable.
I didn’t mind the game being difficult, but there were so many bugs and unexplained mechanics that could wipe out large amounts of progress unexpectedly. It was disappointing.
Who doesn’t love losing a bike to quicksand that had 0 explanation?!
Or getting kicked out of the game while flying a copter over the Deep Desert, and logging back in to find myself in quicksand and the copter stuck inside a cliff. Great times!
The way the game treats players time as something you can just throw in a dumpster was really… a choice that was made. I really wonder if the higher ups actually played the end game at all, it was miserable.