I was in my mid 30s when I found out that you could hold some button when continuing after game over in Super Mario Bros to continue in the world you died.
We just got gud and abused the turtle shell stair 1up.
You could do what now?
I am legitimately angry to only be learning this now
It was in the manual
I watched a video recently about tool assisted Speedruns which actually educated me on why this worked. An issue with the sound card and the way user input was handled allowed certain button combinations to cause Random Code Execution. It’s actually possible to beat one of the Mario games (can’t remember the name right this second) on the first frame using this method, but it requires a ridiculous amount of inputs
Whelp… that was wild!
What’s the CVE?
Beating Rayman 1 on the PS1 be like
That’s not even that hard and it does have saves
I dunno, getting every cage is pretty gruelling, and you can’t beat the game unless you do EVERYTHING.
That being said, if you genuinely don’t think it’s “even that hard”, then you’re definitely on another level, and I salute you
I was one of those kids. I now play roguelites and roguelikes instead
Those old NES games broke my fear of failure, so roguelikes, soulslikes, and similar games where you have a real chance of losing are my jam.
This also applies to games with permanent roster losses like XCOM or Darkest Dungeon. I can’t get enough.
You might like Last Train Home. Every soldier loss is permanent and there’s only so many you can find/rescue.
Based on true events, which is the most insane part. It’s kinda like frostpunk and an RTS game mixed together, which is very satisfying. Souls-like difficulty.
This looks right up my alley. Thanks for the rec!
No problem! :)
I was one and went the complete opposite direction. I don’t like most rogue-likes or games that are difficult just to be difficult. I don’t get that “wow, I bashed my head against it 70 times and this feels rewarding!” feeling. I just get annoyance and a feeling of wasted time.
I don’t really like rogues (because you pretty much have to redo everything again), but I do usually play games with the difficulty settings all the way up (not on “ironman” though). Being able to retry from a recent save isn’t too frustrating, and you can finish many games without even learning or using various mechanics if you don’t use the highest difficulty.
Once Inwas bored and started playing Contra, without the Konami Code. On a NES.
Its one of those games that just loops when you finish it.
I finally stopped a few hours later after like the 4th or 5th loop.
Another fun one was finishing GTA3 100% on PS2, without saving or dying or getting arrested
It’s impressive because after dropping all those coins into arcade machine he could still afford some smokes.
You just steal those from your mom.
Coins or smokes?
Yes